Map Legend

Lanes

F
Fire Lane
Top lane - Carry position
V
Void Lane
Mid lane - Solo position
I
Ice Lane
Bottom lane - Offlane position

Structures

T
Tower
Defensive structure
B
Base / Fountain
Spawn and heal point

Objectives

J
Jungle Camp
Neutral monsters
E
Elder
Major objective boss
A
Altar
Capture point objective
Game Map
Fire Lane
Void Lane
Ice Lane
T
T
J
J
E
A
A
Basic Tutorial

Basic Tutorial

Beginner

Learn movement, abilities, basic combat, and the HUD. Perfect for first-time players starting their journey in Ethereal.

Rewards
100
300
500
Intermediate Tutorial

Intermediate Tutorial

Intermediate

Learn laning, last-hitting, item purchases, and team fighting basics. Build upon your fundamental skills.

Rewards
200
500
1,000
Advanced Tutorial

Advanced Tutorial

Advanced

Master positioning, objective control, cooldown management, and win conditions. Elevate your gameplay to competitive levels.

Rewards
350
1,000
2,500
Jungle Tutorial

Jungle Tutorial

Intermediate

Learn jungle pathing, camp timings, ganking strategies, and objective securing. Master the art of the jungle role.

Rewards
250
750
1,500
Marksman

Marksman

The team's primary damage dealer who scales into late game

Responsibilities

  • Focus on farming gold and experience in the early game
  • Stay safe and avoid unnecessary deaths
  • Build damage items to maximize late-game impact
  • Position carefully in team fights to deal sustained damage
  • Push objectives and take towers when safe

Playstyle Tips

  • Prioritize last-hitting minions for gold
  • Watch the minimap for enemy rotations
  • Communicate with your support for trades
  • Know your power spikes and item timings

Recommended Myths

Mid Lane

Mid Lane

Solo mid laner with strong map presence

Responsibilities

  • Control the center of the map
  • Rotate to side lanes to create advantages
  • Secure runes and contest objectives
  • Provide burst damage in team fights
  • Apply pressure across the map

Playstyle Tips

  • Push the wave before rotating
  • Track enemy mid laner's movements
  • Time your rotations with power spikes
  • Ward both sides of the river

Recommended Myths

Offlane

Offlane

Frontline bruiser who pressures the enemy carry

Responsibilities

  • Survive and disrupt the enemy carry's farm
  • Initiate fights and absorb damage
  • Create space for your team's carries
  • Split push and apply pressure
  • Control vision in the enemy jungle

Playstyle Tips

  • Don't be afraid to trade HP for farm denial
  • Use the jungle to catch up if zoned
  • Look for teleport opportunities
  • Build tanky to enable your team
Jungle Fire

Jungle (Fire Side)

Jungler focused on ganking the fire side lanes

Responsibilities

  • Clear jungle camps efficiently
  • Gank fire lane and mid lane
  • Secure fire-side objectives
  • Counter-jungle the enemy's fire side
  • Support the carry in crucial moments

Playstyle Tips

  • Track enemy jungler's pathing
  • Gank when lanes are pushed
  • Communicate gank timings
  • Prioritize objectives over kills

Recommended Myths

Jungle Ice

Jungle (Ice Side)

Jungler focused on ganking the ice side lanes

Responsibilities

  • Clear jungle camps efficiently
  • Gank ice lane and mid lane
  • Secure ice-side objectives
  • Counter-jungle the enemy's ice side
  • Support the offlaner's aggression

Playstyle Tips

  • Coordinate dives with your offlaner
  • Invade enemy jungle when ahead
  • Control ice-side vision
  • Stack camps for your mid laner

Recommended Myths

Support

Support

Protects the carry and provides team utility

Responsibilities

  • Protect and enable your carry
  • Provide vision control across the map
  • Set up kills with crowd control
  • Roam to help other lanes when possible
  • Peel for carries in team fights

Playstyle Tips

  • Don't steal farm from your carry
  • Zone enemies to create safe space
  • Buy supportive items over damage
  • Sacrifice yourself to save carries

Recommended Myths

J
Fire Wolves
Jungle Camp
Add Image

A pack of wolves that inhabit the fire-side jungle. Grants bonus gold and a small movement speed buff upon clearing.

Spawn: 0:30
Respawn: 60s
Gold: 85
XP: 120
J
Ice Golems
Jungle Camp
Add Image

Ancient golems frozen in ice. Tougher than other camps but grants bonus armor upon clearing.

Spawn: 0:30
Respawn: 60s
Gold: 95
XP: 140
J
Void Spirits
Jungle Camp
Add Image

Ethereal spirits that drift through the void jungle. Grants bonus mana regeneration upon clearing.

Spawn: 0:30
Respawn: 60s
Gold: 80
XP: 110
J
Ancient Sentinels
Ancient Camp
Add Image

Powerful ancient creeps that guard the jungle depths. Grants significant gold and XP but requires team coordination early.

Spawn: 3:00
Respawn: 120s
Gold: 200
XP: 280
T
Outer Tower
Tier 1 Structure
Add Image

The first line of defense in each lane. Provides vision and protection for allied heroes. Destroying it opens up the enemy jungle.

Health: 2500
Armor: 15
Gold: 500 (team)
Backdoor: No
T
Inner Tower
Tier 2 Structure
Add Image

The second defensive structure. Stronger than outer towers and gains backdoor protection. Critical for map control.

Health: 3000
Armor: 20
Gold: 600 (team)
Backdoor: Yes
T
Base Tower
Tier 3 Structure
Add Image

The final tower before the base. Extremely durable with enhanced damage and regeneration. Must be destroyed to access barracks.

Health: 4000
Armor: 25
Gold: 800 (team)
Backdoor: Yes
B
Core
Win Objective
Add Image

The heart of each base. Destroying the enemy Core wins the game. Protected by powerful regeneration until at least one base tower is destroyed.

Health: 6000
Armor: 30
Regen: 50/s
Backdoor: Yes
E
Fire Elder
Major Objective
Add Image

An ancient fire elemental that grants the slaying team bonus attack damage and ability power for 3 minutes.

Spawn: 8:00
Respawn: 5:00
Health: 8000
Buff: +15% Damage
E
Ice Elder
Major Objective
Add Image

A frozen titan that grants the slaying team bonus armor, magic resist, and health regeneration for 3 minutes.

Spawn: 8:00
Respawn: 5:00
Health: 8500
Buff: +20 Resists
E
Void Elder
Ultimate Objective
Add Image

The most powerful elder in the arena. Spawns at 20 minutes and grants the slaying team a powerful buff that empowers minions and enhances all stats.

Spawn: 20:00
Respawn: 7:00
Health: 15000
Buff: Void Empowered